So, this project has been like a long, hilly road where you can’t see exactly where you’re going over all the hills, and you just sorta keep driving hoping that you’ll eventually reach some destination that doesn’t suck. But every once in a while, you reach a milestone. Some landmark that lets you gauge your progress and, if you’re really lucky, maybe even spot the (gulp) end of the road!

The mother of all milestones is that elusive alpha version. The moment you get to the end of the game and tie everything together so that you can play from beginning to end. Because from there on out, it’s all just improving and fixing, something much more quantifiable. Read more