SPRINT 3: SCULPTING | DAY 4

Sculpting the female character has been a big challenge, particularly in the detailing. I've had some great long, productive sessions in the last few days. Hoping to finish her up this weekend and move on to the creatures!

Next:
>Finish female sculpt
>Re-do breathing routine to work like a looping music track
>Re-format Puz 1-3 dependency for hard copies
SPRINT 2: SCULPTS & CAVE SETUP | DAY 8

Had an awesome 8-hour stream last night and got lots done. Today, I've finished all the room setups for this sprint, and gotten a head start on wiring up puzzle #8.

*Added temp art for room 185
*Added temp art for room 186
*Added temp art for room 187
*Added temp art for room 197
*Connected rooms 135<>185<>186<>187<>197<>195

Next:
>Finish female sculpt
>Re-do breathing routine to work like a looping music track
>Re-format Puz 1-3 dependency for hard copies
>Finish Jack Houston sculpture re-work
SPRINT 2: SCULPTS & CAVE SETUP | DAY 7

Done today:
*Created temp BG for room 190
*Created temp BG for room 191
*Created temp BG for room 192
*Created temp BG for room 193
*Created temp BG for room 195
*Connected rooms 190<>191<>192<>193<>195
*Re-wrote DebugNextPuzzle() to jump straight to puzzles 1-6 and
 hop around non-linearly
*Fixed heart-stopping video glitching issue by pushing DVI plug
 back into socket (whew!)
*Began wiring up puzzle #8 and added it to DebugNextPuzzle()

Next:
>Add temp art for rooms # 187, 197
>Connect rooms # 185, 186, 187, 197
>Finish female sculpt
>Re-do breathing routine to work like a looping music track
>Re-format Puz 1-3 dependency for hard copies
>Finish Jack Houston sculpture re-work